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title Quick Summary title

CSS:RPG Mod is a role playing (level-based) server-side plugin for Counter-Strike: Source. It is not just another WC3/Superhero mod. It's based off the UT2K4RPG Mod for Unreal Tournament 2004.

As you kill your opponents, you gain Experience. Eventually when you have reached your experience quota, you gain a new Level. This means you can buy Upgrades which give you an advantage over your opponent.

CSS:RPG Mod allows you to buy the Upgrades you want or Sell them for different Upgrades. Each Upgrade has a higher Level. So for example, Regeneration Level 2 will give you two health points every second as opposed to one health point every second for Regeneration Level 1. All player data is saved into a SQLite Database so there is no need to setup any type of Remote Database. CSS:RPG is also highly customizable with variables that change the plugin effectively immediately after it has been set. The source code for CSS:RPG is made publicly available under the zlib/libpng open source license for people who want to port the plugin to their own Half-Life 2 mod or just want to learn how to create a plugin.

See the About page for more information.

title News title

subtitle Help Wanted! subtitle
Mon Jan 14, 2008 - 9:30 pm subtitle
I'm sure you've all noticed how updates to CSS:RPG have become slower and slower. Unfortunately this is just due to the fact that I've become increasingly busy with school and even more recently a new full-time job. I'm looking for any volunteers who would be interested in taking on some responsibility of progressing CSS:RPG. This doesn't mean I'm leaving the scene or CSS:RPG to its own fate. I'll still continue to put in as much work as I can, but currently I don't have enough time to pump out new updates. If anyone is interested, you may reply here or contact me via email or MSN from "e x c e s s (at) g m a i l . c o m"
[ Posted by SeLfkiLL | 2 Comments ]
subtitle CSS:RPG v1.0.5 100XL subtitle
Tue Jul 24, 2007 - 12:56 pm subtitle
There has been many requests to increase the max level barrier on all Upgrades. So I've done just that. CSS:RPG v1.0.5 100XL (100 Extra Limit) is an untested version of CSS:RPG v1.0.5 with all maximum level barriers increased to 100. This means that you can change all cssrpg_*_maxlevel CVARS to 100. However, doing so may result in unexpected behavior from the plugin and may even crash your server. I am not responsible for this. Have fun!

Downloads:
Windows Binary
Linux Binary
Windows MMS Binary
Linux MMS Binary
[ Posted by SeLfkiLL | 14 Comments ]
subtitle CSS:RPG v1.0.5 Released! subtitle
Fri Feb 09, 2007 - 10:07 pm subtitle
Finally, after months and months CSS:RPG v1.0.5 has been released. Hurray!

Changelog:
Quote:
CSS:RPG v1.0.5
- Compatibility with the last update
- Metamod: Source conversion
- File Variable Manager
- Added CVAR: cssrpg_denial_restrict to restrict certain weapons
- Added Upgrade: Impulse - increases speed when under fire
- Added Upgrade: Medic - automatically heals teammates near you or repairs their armor
- Removed lowered sensitivity feature from IceStab
- Fixed Bug 1: Upgrade Level 1 Exploit
- Fixed Bug 2: Negative Credits Exploit Fixed
- Overall major code improvements and optimizations


Head on over to the files section to download CSS:RPG v1.0.5

Thanks goes to bzz0, Laiz, Kiesp, YourMom, Temez and Lefiath for their language translations. Thanks to BAILOPAN, sslice, and others from #sourcemod for their programming support and thanks to Trizik for beta testing 1.0.5 and providing much needed valuable feedback.
[ Posted by SeLfkiLL | 12 Comments ]
subtitle 1.0.4 Patch #2 for Windows (Dec. 12) subtitle
Tue Dec 12, 2006 - 4:09 am subtitle
This is a patch to fix the problem of loading CSS:RPG with the latest Steam update for Windows servers. Replace the cssrpg.dll below with the cssrpg.dll in your server's cstrike/addons directory.

CSS:RPG 1.0.4 KinkyMunkey Patch #2 for Windows
http://cssrpg.sourceforge.net/forums/vi ... .php?t=488 (use the mirror)

CSS:RPG 1.0.4 KinkyMunkey Patch #2 Source Code
http://cssrpg.sourceforge.net/forums/vi ... .php?t=488 (use the mirror)

(See http://cssrpg.sourceforge.net/forums/vi ... .php?t=663 for Linux 1.0.4 Patch #2)
[ Posted by SeLfkiLL | 13 Comments ]
subtitle Patch for Latest Steam Update (Nov. 30) subtitle
Thu Nov 30, 2006 - 10:02 am subtitle
Hi,

the latest Steamupdate (http://www.steampowered.com/v/index.php ... =851&cc=--) broke the Linux RPG mod.

Please update to 1.0.4 Patch #2 if you are using Linux:
http://cssrpg.sourceforge.net/forums/vi ... .php?t=680

(thanks to sslice for the hex edit fix)

cya!
[ Posted by Rebell | 20 Comments ]
subtitle CSS:RPG 1.0.5 Coming Soon subtitle
Mon Nov 27, 2006 - 10:36 am subtitle
The end of my first semester's worth of college is at its final weeks. Starting December 16 I will have a month off before my next semester begins. During this time I will try to accommodate all necessary requests and add in some new features (including new Upgrades) for CSS:RPG 1.0.5. So if there is anything that has been really bugging you about CSS:RPG (issues or requests), these upcoming weeks would be the best time to complain about them.
[ Posted by SeLfkiLL | 9 Comments ]
subtitle Lack of updates subtitle
Sat Sep 16, 2006 - 3:48 pm subtitle
For those of you who have noticed the lack of more frequent updates to CSS:RPG, I would like to explain on my behalf why progress has been cumbersome.

When I started the CSS:RPG project about one year ago, I was still in high school and being the final year, I had more leisure time to spend on progressing CSS:RPG foreward. However, starting in August, I started my freshman year of college (for those of you curious, I'm going to University of Colorado at Denver). This has been quite a transition in workload as once 7-hour days have become 12-hour days. And when I'm not at college, I'm at home with a pile of homework to do for college. Naturally, I have put college before my hobbies (otherwise I'd just be wasting $50,000) and so consequently CSS:RPG has been put on the backburner. Keep in mind, though, that I have not given up on CSS:RPG. Whenever I have time to work on CSS:RPG I will (especially on holidays and breaks), I am also trying to keep up with the community as much as possible to ensure all your questions, comments, and concerns are listened to and taken care of.

I thank those of you who have put their effort into maintaining CSS:RPG and the community. Without you, CSS:RPG would never be able to stay afloat.
[ Posted by SeLfkiLL | 2 Comments ]
subtitle Unoffical Fixed Version 1.0.4- KinkyMunkey subtitle
Sun Aug 27, 2006 - 3:15 am subtitle
This fixes the problems caused by the recent steam server update.

http://cssrpg.sourceforge.net/forums/viewtopic.php?p=2067#2067

Thanks again to Self Kill and CoolPete
[ Posted by KinkyMunkey | 10 Comments ]
subtitle CSS Update subtitle
Thu Aug 24, 2006 - 7:05 pm subtitle
It seems a recent update to Counter-Strike: Source has broken CSS:RPG (which I thought was impossible, but then again it broke every other plugin as well). I will be working on a solution to fix CSS:RPG so do not panic.
[ Posted by SeLfkiLL | 14 Comments ]
subtitle CSS Update subtitle
Thu Aug 24, 2006 - 7:05 pm subtitle
It seems a recent update to Counter-Strike: Source has broken CSS:RPG (which I thought was impossible, but then again it broke every other plugin as well). I will be working on a solution to fix CSS:RPG so do not panic.
[ Posted by SeLfkiLL | 14 Comments ]

   
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